This is just a simple experimental project created in unity for my own learning purposes.
All C# scripts, as well as textures and some other assets are without modification used from course Game Design and Development 1: 2D Shooter by Brian Winn.

I've tried to roughly recreate correct ratios of objects and distances etc but ended up with:
1 - sizes are in approximate ratios based on Sun being 10m
2 - distances are in approximate ratios with max distance of Neptune being 50m from the center of Sun
3 - Pluto is not a planet, sorry King Flippy Nips
4 - Satellite and Earth moon scales are just random numbers, that's for the "show"
5 - Main Camera is just a bit further than Uranus and Neptune goes behind so we can see something and even hear Uranus sound playing.

Created by Jake Balas

GH link:
https://github.com/jakubbalas/learning-unity-solary-system/

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SolarSys 1.0 Win x64.zip 25 MB
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SolarSys 1.0 Linux x64.zip 40 MB
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SolarSys 1.0 MacOS.zip 36 MB
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SolarSys 1.0 WebGl.zip 8.3 MB